Poor Bridget ultimately got rushed in the end, (thanks Studio 1!) but luckily she wasn't a total disaster. Ended up editing a few of her objects out, like the arm guards and satchel bag. Wish I had time to put the parasol hat on her. . .
I am a recent graduate of Savannah College of Art and Design with a BFA in Game Design, currently seeking a position in Environment Art in the game industry